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The gods had condemned Sisyphus to an endless task to punish him for thinking he could escape death. But is this hopeless task really meaningless?
Is it even a torment?


Sisyphe is a short personal project made on Unity and inspired by Albert Camus's philosophical essay "Le Mythe de Sisyphe".

Key Working Focuses

  • Game Design to emphasis the narrative

  • Transmission of a philosophical idea
  • Dialogue writing and design (focused on player flow) (FR)
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The project

  • Genre : Narrative Experience / Smashing button game

  • Player : Solo

  • Controller : Mouse & Keyboard

  • Duration : ~10 minutes

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  • Dialogue design :

    • intradiegetic narrator

    • linear dialogues with key interactive moments (reaction to player actions)

    • codex to reread previous dialogues

To learn more about the project

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  • LinkedIn

©2025 par Luc Derain - Narrative & Game Designer. Créé avec Wix.com

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