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My Work
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Narrative Coordinator of a team of 3 Narrative Designer. We took care of Scenario, Dialogues, Interface's texts and Localization (French and English).
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Designer of 2 mini-games.
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Developer of 2 mini-games (others than the ones I designed).
Key Achievement
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Managing a little squad in a big team (we were 40 students on this project) and representing the Narrative Team when other students had questions or feedbacks.


The Project
​"Marbles or Pokemon cards, if the means are different, the objective remains the same: dominating the playground. In this school, the playground is ruled by a bunch of bullies determined to keep their place.
In order to bring down the gang in place, you will have to beat them... I mean their games."
Genre: "WarioWare like"
Platform: PC / Mouse and Keyboard
Player: Solo
Specificity: Made by 42 Game Design Students
The Team

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