top of page

Haut
ABOUT LAST SUMMER


My Work
-
Producer (entirely remotely because of Covid-19)
-
Puzzle Designer. Each puzzle had to embody a part of a character story. (see opposite, the story of how the character reach Mont Blanc)
Key Achievement
-
Designing several puzzles based on a common system but echoing different parts of a story.


The Project
​1968... Noah's grandmother just passed away. All the family has to empty the house. Noah, by exploring the old house, discovered mysterious hints and puzzles.
By resolving them with a strange metallic pyramid he found, he is going to discover the story of his family and the secret behind this strange artifact which seems link them all.
Genre: Narrative / Puzzle Game
Platform: Mobile
Player: Solo
USP: Exploring the house and solving the puzzle let you discover the story of an incredible family.

bottom of page