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ABOUT LAST SUMMER

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My Work

  • Producer (entirely remotely because of Covid-19)

  • Puzzle Designer. Each puzzle had to embody a part of a character story. (see opposite, the story of how the character reach Mont Blanc)

Key Achievement

  • Designing several puzzles based on a common system but echoing different parts of a story.

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The Project

​1968... Noah's grandmother just passed away. All the family has to empty the house. Noah, by exploring the old house, discovered mysterious hints and puzzles.
By resolving them with a strange metallic pyramid he found, he is going to discover the story of his family and the secret behind this strange artifact which seems link them all.


Genre: Narrative / Puzzle Game
Platform: Mobile
Player: Solo
USP: Exploring the house and solving the puzzle let you discover the story of an incredible family.

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©2025 par Luc Derain - Narrative & Game Designer. Créé avec Wix.com

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