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Technical Narrative Designer Intern
July and August 2020

My Assignement
Adapting 4 game-books into video games using the tool Celestory.
This included adapting the hierarchy of the book's story and some systems (such as inventory and combat system).
Key Takeaways
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The very important UX work due to adapting physical game-books into mobile game.
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Prototyping various system with a simple nodal tool.

The Company
French company of 10 people which developed a tool named Celestory.
This is a platform on navigator to create interactive story/experience without hard coding.
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