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Narrative Designer, Scenarist and Writer
From July to December 2024
My Assignement
I joined the project late in production. My mission was to adapt the existing scenario to recent scope changes. I was also tasked with writing the dialogues and implementing them in engine.
Key Takeaways
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Reworking an existing scenario with constraints of scope, existing assets (props, levels, cutscenes) and a strong cultural identity
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Writing and implementing all dialogues (cinematics, banters, barks)
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Designing a Hub and NPCs behaviors

The Game
Bahamut and the Waqwaq Tree is an aquatic 2D adventure game inspired by Arabian and Middle Eastern mythology.
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Once a thriving ocean, Ma'een, the Cosmic Sea, is dying since Bahamut, the Guardian of Light, disappeared.
Until one creature, carrying the last glimpse of Bahamut's light, came to life. With this power, he will dive deep into Ma'een to push back the darkness, decypher ancient ruins and restore balance to Ma'een.
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Genre: 2D Adventure / Puzzle
Platform: Nintendo Switch & PC
Player: Solo
Developer: Starvania Studio
Publisher: Soft Source
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